AI Insights · Timothy · April 2024
Top Disney Games on Android in Portugal Q1 2024
Reviewing the performance of the top 5 Disney-themed games on the Android platform in Portugal during Q1 2024.
Throughout the first quarter of 2024, the top Disney-themed games on the Android platform in Portugal showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's an overview of how each game fared.
MARVEL SNAP from Nuverse saw fluctuating weekly revenue, starting at approximately $4.8K in early January and experiencing a dip mid-quarter before rising again to about $4.4K in early March. Downloads began at around 594 in the first week and gradually declined, averaging around 263 downloads in March. Active users also showed a downward trend from 4.4K to approximately 2.7K by the end of the quarter.
Marvel Contest of Champions, published by Kabam Games, Inc., experienced a notable spike in weekly revenue in early February, peaking at around $1.9K and then stabilizing to about $1.2K by the end of March. Weekly downloads were relatively stable, with a slight increase in mid-February reaching 678 downloads. Active users hovered around 1.9K, with minor fluctuations throughout the quarter.
Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS had a mixed quarter. Weekly revenue peaked at $1.8K in late February, with a subsequent decrease to approximately $582 by the end of March. Downloads saw a significant surge mid-quarter, reaching 378 in mid-February, before tapering off to around 174 by late March. Active users remained relatively high, fluctuating between 5.9K and 7.7K throughout the period.
MARVEL Future Fight from Netmarble experienced a steady increase in weekly revenue, peaking at $940 in the final week of March. Downloads were highest at 1.4K in late January and early February, then stabilized around 135 towards the end of March. Active users saw an upward trend from 2.9K in January to approximately 3.3K by the end of the quarter.
Lastly, Pirates of the Caribbean: ToW by JOYCITY Corp. had a turbulent quarter. Revenue peaked at around $1.9K in early March and then settled at $772 by the end of the quarter. Downloads were minimal, with a peak of only 32 in the first week of January. Active users remained low, with numbers fluctuating between 40 and 74 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.